• News
  • Learn
  • Sign Up
  • Log In
    • See Tags...
    LOG INTO VESTA

    Username

    Password

    Forgot Password?

    Particle

    by guide
    0 Likes
    Clone

    Particle creates a particle system, where each particle is most often a quad rotated to face the user, but each particle can be any kind of geometry defined by specifying an AssetObject. To set the texture for the quad, set the image_id attribute. To specify geometry other than a quad to use for each particle, specify the id attribute which matches an AssetObject. For each particle, it's initial position, velocity, acceleration, colour and scale can be specified, as well as an additional random attribute which will be added.

    http://janusvr.com/docs/build/roomtag/index.html#Particle

    3624 viewsPosted

    Suggested

    Master Weapons Script by guide

    clickball2 by guide

    sandbox-trial by sneha

    Basement 564 by VR-WM

    Object List by guide

    Over the edge - Gfycat by anhhn1

    Comments

    0/280

    Message

    Embed Webspace

    Copy embed HTML:

    Report Webspace

    Please read the Community Guidelines page if you have questions about reporting.
    The reason for reporting this webspace:

    NSFW Content Warning

    You must be logged in, with NSFW Content enabled in your Account Settings to view this webspace.

    You may create a free account here