• News
  • Learn
  • Sign Up
  • Log In
    • See Tags...
    LOG INTO VESTA

    Username

    Password

    Forgot Password?

    Global Shader

    by guide
    0 Likes
    Clone

    Users may apply an AssetShader to the entirety of the room's contents, portals and users' avatars through the attributes below. This global shader may be overwritten on a per-Object basis by setting the shader_id attribute for each Object. At the moment only JanusVR native supports glsl shaders.

    http://janusvr.com/docs/build/roomtag/index.html#Room

    shader_id - (default "") The AssetShader id to use as the global shader.

    974 viewsPosted

    Suggested

    Custom three.js and JanusWeb Shader Demo (Clone) by ops1web

    Bullet Physics 2 by guide

    ShaderToy Seascape by Nukemarine

    Water GLSL Shader (Clone) by Adriaanlotter

    collider7 by guide

    Skate-bowl - Venice Beach by Aussie

    Comments

    0/280

    Message

    Embed Webspace

    Copy embed HTML:

    Report Webspace

    Please read the Community Guidelines page if you have questions about reporting.
    The reason for reporting this webspace:

    NSFW Content Warning

    You must be logged in, with NSFW Content enabled in your Account Settings to view this webspace.

    You may create a free account here