Visualization of JML webspaces made with a web crawler starting at Vesta and a couple other sites. Pages without JML are removed from the search so there are a lot of nodes without any visible connections. This is far from everything publically available but I'm still working on the crawler
Based on bai's Augmented Perception but using 3d-force-graph to render
3d-force-graph: https://github.com/vasturiano/3d-force-graph
Augmented Perception: https://www.augmentedperception.com/
Last crawl date: September 13th 2018, if I remember to update this.
#graph #visualization #map #crawler #janusvr #metaverse
blindlemoneyes
JanusVR Webspace Map
Regurgitator - I Get the Internet
Streaming from YouTube https://www.youtube.com/watch?v=iscw6AdFEZE
#music
Travel through time with Pepsi and WebVR
Pepsi’s new commercial, "This is the Pepsi," takes viewers on a journey through some of the brand’s most iconic moments. In VR, Pepsi fans can remember those moments, and feel what it was like to be there.
Hop into the driver’s seat of Jeff Gordon’s car and hold on tight as you race against the “Back to the Future” DeLorean.
Made by Google and Pepsi - no content hosted on Vesta.
https://blog.google/products/google-vr/travel-through-time-pepsi-and-webvr/
#pepsi #webVR #demo
Futaba Sakura's Room (VRChat)
Photogrammetry scan of https://vrchat.com/home/launch?worldId=wrld_8a7e749c-0c73-4c0d-8060-2ce24be0fe79
Futaba Sakura's Room by https://vrchat.com/home/user/usr_546ae2cb-4410-46bd-8c80-0503193786ea
Ghost
A Ghost refers to an instance of a recorded avatar within the room. Properties for the ghost invariant to the recording, such as scale, colour, and custom geometry used to represent the ghost can all be specified. When no geometry is specified for the "head" and "body" parts of the ghost, a default boxy appearance is used. Since a Ghost is a recording, there are options to set the recording to loop and to auto_play on room entry.
This is an experimental version to fix ghost support.
http://janusvr.com/docs/build/roomtag/index.html#Ghost
Elysium, AKA a Stanford Torus
The Stanford torus is a proposed NASA design for a space habitat capable of housing 10,000 to 140,000 permanent residents.
The Stanford torus was proposed during the 1975 NASA Summer Study, conducted at Stanford University, with the purpose of exploring and speculating on designs for future space colonies(Gerard O'Neill later proposed his Island One or Bernal sphere as an alternative to the torus). "Stanford torus" refers only to this particular version of the design, as the concept of a ring-shaped rotating space station was previously proposed by Wernher von Braun and Herman Potočnik.
It consists of a torus, or doughnut-shaped ring, that is 1.8 km in diameter (for the proposed 10,000 person habitat described in the 1975 Summer Study) and rotates once per minute to provide between 0.9g and 1.0g of artificial gravity on the inside of the outer ring via centrifugal force.
Sunlight is provided to the interior of the torus by a system of mirrors. The ring is connected to a hub via a number of "spokes", which serve as conduits for people and materials travelling to and from the hub. Since the hub is at the rotational axis of the station, it experiences the least artificial gravity and is the easiest location for spacecraft to dock. Zero-gravity industry is performed in a non-rotating module attached to the hub's axis.
The interior space of the torus itself is used as living space, and is large enough that a "natural" environment can be simulated; the torus appears similar to a long, narrow, straight glacial valley whose ends curve upward and eventually meet overhead to form a complete circle. The population density is similar to a dense suburb, with part of the ring dedicated to agriculture and part to housing.
Hatsune Miku in a box in a cave in WebVR
Click the box.
Lovers' Cave
https://sketchfab.com/models/2be0ecd65862467e8b48f38f10701263) by 9of9(https://sketchfab.com/9of9)
Licensed under CC Attribution(http://creativecommons.org/licenses/by/4.0/)
Hatsune Miku - Kocchi Muite Baby
https://www.youtube.com/watch?v=UygC613BrmE
Physically Based Rendering (PBR) Metallic Demo
Blender Guide to Janusweb webVR browser based Physically Based Rendering ( PBR) via the metal workflow.
https://i.gyazo.com/6a603e499b37d00f48067821ff57337e.jpg
#Blender #Janusweb #webVR #PhysicallyBasedRendering #PBR
FireVR Export (2018/11/06 - 16:47:47)
Exported from Blender using the FireVR exporter. Get it at https://github.com/Spyduck/FireVR