guide

MasterJS2

The one of everything example, this includes Javascript for blendshapes. WARNING: Recommended for JanusVR Native!

https://vesta.janusxr.org/files/guide/javascript/masterjs/blendjs.txt
#javascript

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Master Weapons Script

This script loads all the weapons in.

https://vesta.janusxr.org/files/guide/javascript/masterweapons/MasterWeapons.js
Link to assets: http://demos.janusxr.org/JavaScript/Master_Weapon_Script/assets.zip
#javascript

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Move Object

Very basic example to have some object move around with Javascript.

https://vesta.janusxr.org/files/guide/javascript/moveobject/MovingSomething.js
#javascript

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MasterJS1

WARNING, I do not recommend opening this up in JanusWeb. Use this to stress test attributes in JanusVR.

https://vesta.janusxr.org/files/guide/javascript/masterjs/MasterJS.js
#javascript

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JS Keymapping

https://vesta.janusxr.org/files/guide/javascript/jskeymapping/3dControllerKeytest.js
#javascript

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JS Performance Timer

https://vesta.janusxr.org/files/guide/javascript/jsfunctionperformance/JSperformanceTimer.js
#javascript

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Gaze Teleport

Look at a place and teleport there.

https://vesta.janusxr.org/files/guide/javascript/gazeteleport/GazeTeleport.js
#javascript

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Gaze Detection

This simple gaze setup involves checking what object your are seeing and activate an event if the object matches the JS_id.

https://vesta.janusxr.org/files/guide/javascript/gazedetection/gaze_test.js
#javascript

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Flashlight

Torch / Flashlight example.

https://vesta.janusxr.org/files/guide/javascript/flashlight/torch.js
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Door2

Door that opens and closes. This should become a component.

https://vesta.janusxr.org/files/guide/javascript/door/door.js
#javascript

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clickball3

Ball sync

https://vesta.janusxr.org/files/guide/javascript/clickball/ballsync.js
#javascript

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clickball1

Test using bullet physics and a simple ball.

https://vesta.janusxr.org/files/guide/javascript/clickball/ball.js
#javascript

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