guide
AssetObject
These are the 3D geometric objects which can be used within the FireBoxRoom. Supported formats are OBJ, DAE, 3DS and FBX.
http://janusvr.com/docs/build/assetstag/index.html#AssetObject
Thanks Google poly for the lawnmower asset.
Object
An Object refers to an instance of 3D geometry placed in the room. Objects can be used to define both the geometry of the room, as well as the boundary for the room, by using the collision_id attribute, detailed below.
http://janusvr.com/docs/build/roomtag/index.html#Object
DCL template
Clone this template and drag n' drop into the lines to build a single parcel.